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Virtual City is an online casino regulated by the Kahnawake Gaming Association in Canada. Virtual City Casino – Great Slot Games and Bonuses for Online Players Virgin Islands, Ukraine, United Arab Emirates, Uruguay, Uzbekistan, Vanuatu, Vatican, Venezuela, Vietnam, Wallis and Futuna, Yemen, ZambiaĪndroid, Download, Instant Play, iPad, iPhone, Mobileīritish pounds sterling, Canadian dollars, Euros, US dollarsĬhinesisch, Dänisch, English, French, German, Greek, Hungarian, Italian, Japanese, Kroatisch, Latvian, Norwegian, Polish, Portuguese, Russian, Slovenian, Spanish, Tschechisch, Turkish
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Allcities are accompanied by subtly coloured ink drawings, and in-depth texts detailing its history, design lessons, atmosphere, landmarks, and geography.Ī full colour, high quality hardback with printed endpapers.Ģ16 by 286mm format with head and tail bands.Ĥ6 original maps, and more than 100 drawings.Åland, Algeria, American Samoa, Andorra, Anguilla, Antarctica, Antigua and Barbuda, Argentina, Aruba, Austria, Bahamas, Bahrain, Barbados, Belize, Bermuda, Bonaire, Saint Eustatius and Saba, Botswana, Bouvet Island, Brazil, British Indian Ocean Territory, British Virgin Islands, Brunei, Bulgaria, Cambodia, Cameroon, Canada, Cayman Islands, Chile, China, Colombia, Cook Islands, Costa Rica, Croatia, Cuba, Curacao, Czechia, Djibouti, Ecuador, Egypt, El Salvador, Eswatini, Falkland Islands, Faroe Islands, Fiji, Finland, French Guiana, French Polynesia, Gabon, Georgia, Ghana, Gibraltar, Greece, Greenland, Grenada, Guadeloupe, Guam, Guatemala, Guernsey, Guyana, Haiti, Honduras, Iceland, India, Indonesia, Isle of Man, Israel, Jamaica, Japan, Jersey, Jordan, Kazakhstan, Kenya, Kuwait, Laos, Latvia, Lebanon, Lesotho, Liechtenstein, Luxembourg, Macao, Madagascar, Malaysia, Mali, Marshall Islands, Martinique, Mauritius, Mexico, Moldova, Monaco, Mongolia, Montenegro, Montserrat, Morocco, Mozambique, Namibia, Nepal, New Caledonia, New Zealand, Nicaragua, North Macedonia, Northern Mariana Islands, Norway, Oman, Palestine, Panama, Paraguay, Poland, Qatar, Reunion, Russia, Saint Barthelemy, Saint Helena, Saint Lucia, Saint Martin, Saint Pierre and Miquelon, Samoa, San Marino, Sao Tome and Principe, Saudi Arabia, Senegal, Seychelles, Sint Maarten, Slovenia, Solomon Islands, South Georgia and the South Sandwich Islands, South Korea, Sri Lanka, St Kitts and Nevis, Saint Vincent and the Grenadines, Suriname, Svalbard and Jan Mayen, Tanzania, Thailand, Gambia, Togo, Tokelau, Tonga, Trinidad and Tobago, Tunisia, Turkey, Turkmenistan, Turks and Caicos Islands, Tuvalu, United States Minor Outlying Islands, U.S. The reconstruction and filling in of essential details allowed me and artist Maria Kallikaki to visualize the often fragmented, incomplete, and out of scale cities of gaming in a cohesive way.
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Cities spanning almost 40 years of digital history, including detailed entries on Half-Life 2’s City 17, Yakuza’s Kamurocho, Fallout’s New Vegas, Silent Hill, Fallen London, and less well-known cities such as Antescher and Lizard Breath, plus cyberpunk Hong Kong, and voodoo New Orleans among many, many more.Įvery city featured in the atlas is re-imagined in its striking entirety from an in-world point of view, and cartographically described using traditional and unorthodox mapping methods. Virtual Cities covers 45 game cities across literary and gaming genres.

Virtual Cities is a beautiful book meant for lovers of cartography and imaginary worlds, artists, game designers, world builders, and, above all, everyone who plays and cares for video games. Virtual Cities: An Atlas & Exploration of Video Game Cities is an ambitious and richly illustrated atlas that is the first detailed attempt to document the deep and exciting history of game cities via a combination of original maps, ink drawings, and insightful commentary and analysis. Virtual Cities was published on the 12th of November 2020. I and visual artist Maria Kallikaki have embarked on a virtual journey to explore, catalogue, and map the most spectacular, intriguing, and defining places of this new digital geography.

They are an unprecedented canvas for experimenting with the urban environment, and an utterly unique medium for experiencing cities both imagined and real in truly immersive ways. Video games allow us to construct and visit believable imaginary cities, provide us with glimpses of ancient urbanism, and let us immerse ourselves in the wildest utopias and darkest dystopias of our possible futures.
